Модули
Chat with your website visitors using your Instant Messenger client for free.
This module provides RoboXchange payment gateway through the roboxchange.com website, when using Drupal Ubercart.
It was developed and tested for Ubercart 5.x-1.0-rc4.
This is a module to display a block for the user with links to the Moodle courses they are members of. You have to provide it with the database login information that Moodle uses.
A stand-alone Quickbooks API for use by other modules. We're using this to synchronize users, accounts, and payments from our site to our Quickbooks accounting system.
Simplenews Scheduler sends a newsletter as a re-occurring item based on a schedule.
It does so by creating a new edition
(rendered copy as HTML Format) of a node at the time that it required to be sent again. The editions have an extra tab (for those with permissions) for viewing all editions as well as the original newsletter they are generated from. The original newsletter is never sent but all editions are according to a pre-defined schedule which is triggered via cron and can be defined when you create or edit a simplenews node. Current options for sending are by day, week, and month.
Works great with Insert View to place the content of a view into a newsletter. (eg: [view:recent_articles=20])
An early Drupal 8 port is available. The Drupal 7 release is considered stable. It is recommended to use simplenews 6.x-2.x branch along with the 6.x-2.x release of this project for sending scheduled newsletters.
Provides integration with FriendFeed.
The Auto Menu module automatically generates menu entries on node creation/edition. Parent menu item can be specified on a per content type basis.
This module allows a user to see store stats per year, months and days.
Provides the ability to give a discount to people who signup for an event before a specified date.
Note, the Flag module should be used instead of this module. It now supports anonymous flagging, and is much more flexible.
D6 release
This project is discontinued in favor of views_random_seed.module.
Notice: This module is discontinued and no longer maintained!
Multiselect HTML select elements are hard for users.
About
The 7.x version of the Taxonomy Autotagger module implements the interfaces created by the Tag API module, allowing a vocabulary to be searc
This module integrates the YUI Logger into Drupal .
This module extends the functionality of Nodewords so that certain meta tags can be specified on a per node type basis.
The engine for 5 Second Game is built on a Rock-Scissors-Paper concept. There are three stats, corresponding to that, and everything modifies that: character classes, skills, combat, etc. It is meant to be a fast paced, easy to grasp, infinitely extensible game.
The game is designed to be fit into an embeddable widget, so that users may post the game in a blog or other page, allowing others to quickly and easily play the game. A widget may highlight that user's character, challenging all takers.
The game lends itself well to guilds and the like as well, which are also built into the system. Characters may belong to one or more guilds, which govern themselves as desired by their players. The system honors the guilds' wishes, so that characters belonging to a specific user-formed guild might gain certain bonuses (or suffer penalties) according to the guild charters.
Additionally, servers may choose to allow characters to migrate between certain other servers. The character may be "translated" during migration, so that world/genre integrity is maintained (if desired). However, the simplicity of the system lends itself easily to that, if an administrator doesn't mind a gun-toting sheriff to arrive at the scene of a medieval tournament, or conversely if the player of a high elf wizard doesn't mind being translated to a nanobotic engineer on a space station.
You can play the game at http://5secondgame.com to see it in action (once it's built...)
Flag is a flexible flagging system that is completely customizable by the administrator. Using this module, the site administrator can provide any number of flags for nodes, comments, users, and any other type of entity. Some possibilities include bookmarks, marking important, friends, or flag as offensive. With extensive views integration, you can create custom lists of popular content or keep tabs on important content.
Flags may be per-user, meaning that each user can mark an item individually, or global, meaning that the item is either marked or it is not marked, and any user who changes that changes it for everyone.
In this way, additional flags (similar to published and sticky) can be put on nodes, or other items, and dealt with by the system however the administration likes.
Introduction
This module provides a suite of additional image effects that can be added to image styles.
This module allows badges to be assigned to nodes.
Drupal 5 is now obsolete. This module is not supported.
