Sprite Graphic Menu

Component type

module

Maintenance status

Development status

Downloads

5593

Component created

Component changed

This module lets you upload a sprite image for a menu item and, with the use of CSS, configure different sprites of the image for different states of the link (normal, visited, hover and active). Or if you are looking to simply place an image in a menu by replacing a menu item with an image, this module can provide that functionality also.

CSS Warning:
Tthis module sets styles for each link using classes and if those links are affected by some other more selective CSS rules in your theme, those may take precedence.

Advanced Taxonomy Blocks

Component type

module

Maintenance status

Development status

Downloads

24945

Component created

Component changed

Advanced Taxonomy Blocks makes use of the JQuery menu module to create extremely customizable blocks for browsing through single hierarchy taxonomies. Though the taxonomy menu module does something similar, if you use this module you will see that they are in fact entirely different in their approach.

Game Character Node

Component type

module

Downloads

2177

Component created

Component changed

The Game Character Node module provides a structure and API for Game Character nodes
on your site. You can set one or more node types to be Game Character types
from the Game Character administration page, at admin/settings/game_characters.
At that point, any nodes of that type will be set as game characters, which
may be activated by the owning user, or any user with administrative
permissions.

File (hook_file)

Component type

module

Downloads

2238

Component created

Component changed

This is an experimental backport of Drupal 7's file.inc "hook_file" API to Drupal 6. Things work the same, except anywhere you would call a file_xyz function, you would call hook_file_xyz. Also, anywhere you would implement hook_file_xyz, you would instead implement hook_hook_file_xyz.

This would give modules the new functionality, and when ultimately upgrading, developers would replace the functions by simply changing all occurrences of "hook_file" to "file".

Advanced Book Blocks

Component type

module

Downloads

21448

Component created

Component changed

This module integrates with the API provided by theJQuery Menu module (version 1.8 and higher) to provide click and expand book menus with the ability to customize each block individually.

Not only can you set blocks to hold particular sets of books, but you can also set each block to enable new books on a per block level based on taxonomy terms which are assigned.

Domain Access Advanced

Component type

module

Maintenance status

Development status

Downloads

6771

Component created

Component changed

This an extension to the Domain Access module which is used to create many domains from a single installation.

For what I see as a problem is that the domain module uses the node access api's to determine which nodes are displayed on which site. This will work if you only use Domain access, and no other access module like simple access, tac, or Organic groups.

Jobtrack

Component type

module

Downloads

6481

Component created

Component changed

This module has been renamed to "support" due to possible trademark infringement.

Please download the new module and follow the upgrade instructions found in the file UPGRADE_FROM_JOBTRACK.txt.

Units API

Component type

module

Categories

Maintenance status

Development status

Downloads

5519

Component created

Component changed

Units API converts between various weights and measurements. The conversion uses the International System of Units (SI) conversion factors. Where possible, these conversion factors are those provided by the U.S. National Institute of Standards and Technology (NIST) Special Publication 811, 2008 Edition. If the NIST does not provide the conversion factor, other sources may be used as long as the work is GPL compatible.

The central API call, unitsapi_convert($value, $from, $to, $details = FALSE), returns the result of the conversion. By setting $default = TRUE, the result is an array that contains the converted value, plus the full name of the units involved in the conversion, singular or plural depending on the quantity.

This module is only an API and does not have an user interface.

Game Utility Queue

Component type

module

Downloads

825

Component created

Component changed

Dependent on Game Clock and Game Character.

A Game Queue will act on clock ticks, allowing game characters to add actions to a queue, which will be processed in turn.

Actions take 1 or more Action Points (AP). A character is allowed 1 or more AP to be processed in a single tick.

Before processing, each action is also assigned an Initiative weight.

Modules wishing to make use of this should implement hook_game_queue_action($action). See documentation within module for more info.